Rather than representing an individual person, classes are more akin to "jobs" or "archetypes", so multiple of each class may exist in the world of Gloomhaven. Start on easy difficulty for the first few scenarios though, as they are quite tough! Generally speaking, beginners to the game should start on Normal and work their way up to the other difficulties. We cant be darting around the map like other classes can. Keeping your enemy at a distance will be a priority when you come up against heavy-hitting targets. Currently they are far apart, but as they test more things out for campaign they may get closer. Swallowed by Fear is at the start of turn 2. Well, a mana potion can help for sure. Pandemic Legacy Season 1. Both give us a Move 3 to switch with Black Arrow when we need to move. Well, I guess you could say we pay for it by reducing our damage from the standard 2, down to 1. The start of this ability is exactly the same as Silent Force. Players should use the characters' line of sight, traps, and any obstacles provided by the environment to their advantage. Updated with the last 2 relic quests unlocked now. Related:Top 10 Movie Creatures That Can Easily Fit Into Your D&D Campaign. I'll likely reference it from the Flaming Fowl Discord. Before I played this class, I thought Invisibility was just a nice to have, or an emergency ability to use as a low-health character when surrounded by monsters. Gloomhaven, the digital adaptation of the hit giant-box board game phenomenon, has just received its biggest update since appearing in Steam early access last year. For our combos to work at their best, we want to create Dark on every turn! Look at all those icons! The exception are the "survive ten rounds" scenarios, which I don't recommend using to learn. Discard Doomed Breeze. However, given the number of mercenaries, abilities and items available, surviving in the world of Gloomhaven will require more than an hour-long tutorial.. A lovely 2 damage with a bonus for Invisibility. The best way for us to generate Dark is on a Move at the bottom of card leaving the top damage ability on the top of other card free. Quickest and easiest way to unlock the Sun class in Gloomhaven Digital from the Guildmaster mode trainer achievement. I hope you enjoy playing the Nightshroud class! Not ideal for our combos and 3 damage on a level 3 card is a bit low. A low initiative, two non-losses, a ranged ability, Dark Creation, and some monster debuffs. Everything awesome about the boardgame is made tedious by turning it into a grindy neverending semi-roguelike. This game mechanic should factor into the player's card choices. Gloomhaven. Cycle 1 (9 cards) Replace Dancing Shadows with Dark Clouds. Once you've burned a card, you'll lose two others at the next rest, drastically reducing the number of turns you have before exhaustion. Its also helpful for the solo scenario because you can Stun monsters to give you more time to deal with them. All rights reserved. Is this ability made for getting to chests? Voice of the Night has 1 fewer movement and we get to turn Invisible and create a Dark if we have any element floating around instead of consuming Light for 1 more damage and creating Dark. This top ability is the one we want to boost with Empowering Void for additional damage. This bonus right here! Its what this build is all about. Making looting a priority early on is the biggest gap you can put between you and the enemy, elevating your combat ability from level one. Top of Grim Sustenance Deal some damage if you can, then turn Invisible. The bottom isnt hugely helpful. Portions of the materials used are property of Wizards of the Coast. Cycle 2, (8 cards) Play through the sequence. A base damage of 5 plus a lot of bonuses if were Invisible. So we actually take those perks later on, after weve added more reliably useful modifiers. We need all the Dark creation we can get to boost our damage and power our insta-eliminates. No Dark creation. Had I been playing in a smaller group with low health classes, I dont think I could have played this build. 125 gold (assuming +1 Move has already been applied). This article is a complete guide to playing a Gloomhaven Mindthief that focuses on dealing high damage and Stun to monsters. Agricola. i need to attempt the quest "the saltmarsh flattening". See those little enhancement dots too? Ignore the 3 damage. Good for an evasive tank Nightshroud for example. An ok card for level 1. This is mutually exclusive with the achievement Caught Off Guard. Gloomhavendigital released to Steam Early Access in July 2019. Reviews for the Early Access release are overall positive. Taking a Short Rest will discard a random card that could be important. However, its not as good for us as Black Arrow. We have a low hand limit of 9, so theres no room for many loss abilities. We can just scoop up all the level 1 cards and dive right into playing as the Nightshroud and get a feel for the class because the number of cards matches our hand limit. Were also forgoing the double damage bonus on Empowering Void because weve run out of Dark for that combo by the time we get there. With our generally rubbish movement, having the option to double our Move is very helpful. Take this level 1 card sequence, for example. Lining up your personal quest reward with your team from the beginning ensures you can get the most out of every objective, spreading out rewards to make sure there are no repeats. An element-based control mage who can force enemies to act or grant their allies actions or other benefits. The Disadvantage is only helpful if we cant be Invisible for a while. A summon-based character with non-loss summons that cost HP. Full class guide to come in the coming . Especially for a Loss. The only change here is that weve swapped out Cloak of Shade for Black Arrow. Though, those familiar with the board game might choose to jump in the deep end and fare better. so operation unlock has another prequisite. Consuming Dark for a Heal is ok. You need to sign in or create an account to do that. Fans can't wait to discover how the developers will find the balance between the tabletop and digital versions to bring out the best in their favorite game. Remove an elite monster! A Dark generator we can use at any time is pretty sweet. Reddit and its partners use cookies and similar technologies to provide you with a better experience. During each turn in an encounter, players will choose two cards each character will use. As you can tell, Dark is super important to us! The void is our shield! Black Arrow, then Quiet Frenzy or Empowering Void in the order that makes the most sense. Neither card fits nicely into our combo sequence. Its a shame that we wont take advantage of the Disadvantage ability because were Invisible most of the time. 4 Frosthaven Items. Combine that with the option to consume Dark for Invisibility and weve got an ability that perfectly slots into our combos. It does have a bottom Move 4, but you'll use the top Attack primarily. On top of battling through the many scenarios that block your way, you'll have to prioritize finishing the objective of your personal quest to claim the unique rewards. Covering the hottest movie and TV topics that fans want. It has an upgrade to Silent Force with a bonus we can use sometimes, and a decent Move and damage option. 1 Rule Sumary. A jump and a high movement! Its no wonder the Nightshroud has the reputation for one of the worst perk sheets in Gloomhaven! Aesthers interact with other races as little as possible, preferring to stay out of their mundane goings-on.. Hard to say as I have reset my guildmaster. Having said that, if youre in the final room, this top can give you a nice little bonus to your next four damage dealers. Next: The Best Dark Fantasy Strategy RPGs. Press question mark to learn the rest of the keyboard shortcuts. Speaking of being a helpful team player, one of the best things you could do is take out the monsters with high shields. Going later in the Initiative could allow the enemies to move within range of the characters' attacks if the characters have the appropriate cards to take the opposition down. Itll create some Dark for us, and give us a damage dealer thats better than the standard top action. A lovely 13 initiative for when we want to go early, a top ability that creates Dark, and a bottom that gives us a 3 move and sets up our combos with Invisibility. This top is like an upgrade to the top of Doomed Breeze. But, most will unlock the Nightshroud at a level higher than level 1 so its about choosing the level 1 cards that fit best with this build. So we have a tough choice. You know how the card swaps and discards work by now! One of the most important cards in our deck thanks to that top bonus. The 35 initiative is just mediocre too. Among this cohort is Hatchet, an Inox with a habit of hurling axes at his problems to great effect. Will it have same quests? Check out Gloomhaven Digital HERE https://bit.ly/3lxyLOt #adMy Gloomhaven tools and resources https://bit.ly/3me4u6pFull primer for new players starting out . No one retires. A little help at the start always goes a long way, the well-prepared always have an easier time adjusting. If you believe your item has been removed by mistake, please contact, This item is incompatible with Gloomhaven. That Move 4 is lovely. It means youll ideally need to use an item to make you Invisible to get the bonus on Silent Force in your 3rd turn. Gloomhaven is notoriously one of the crunchiest, toughest tabletop experiences money can afford. Heres the deck that will get us through our sequence which means were Invisible most of the time and can use Dark to boost our abilities. Lead with the initiative the means the monsters will be in the positions you want. The level X cards are also available to our level 1 Nightshroud. However, for the Nightshroud, we really want to be creating Dark with this lower slot if possible. Long Rests allow the player to choose which card they'll burn and refresh spell items. If anyone has them I can update the guide, but otherwise this will be base game achievements only. Were not here for that 2 damage, especially at level 6. Listed here by their code names: Triforceclass guide,Two Minisguide,Lightning Bolt guide, Sunguide, Three Spears guide, Circles guide, Angry Face guide, Cthulhu guide, Saw guide, and aMusic Noteguide. Bottom of Angel of Death Move 5, Jump, Consume Dark to remove a normal adjacent monster from the board! A solid card. Here are tips and tricks for beginners starting out in the game. Cycle 4, (6 cards) Play through the sequence. It also doesnt fit with our two main criteria of Dark creation and instant elimination. Choosing the long rest will also replenish your item cards, letting you reuse an item card, which is useful when you can't carry more than one of each card. Most players hard focus on their XP and ramping up their level. Fortunately, after weve got close to the monsters we can safely stay next to them thanks to Invisibility! Please feel free to join the official Discord at: But it has 3 bonus damage if we can create the Dark to use it. In our sequence, this leaves us lacking a Dark generation for the double damage bonus on Silent Force but we at least get the bonus for being Invisible from the top action. We need to free up a top space to make room for the top of Swallowed by Fear. The benefits of discarding cards must also be weighed. We have a Move 3 on Cloak of Shade. We get a free Invisible too just using this. now. A mercenary can't fight on an empty stomach. Of course, best to use it when were Invisible in the middle of a pack of monsters to make the most of that Muddle! My guess is this card gets counted as a single attack (all the modifiers are flipped at the same time), versus how other AoE attack actions are displayed (one attack, followed by another, followed by another). Items or allies! We can sneak past other monsters and get straight to those that will cause our party trouble and take them out before they even get close to our allies! Do I just need to do all of the relic quests? Pass. The Nightshroud is a stealthy melee character from the Gloomhaven unlockable classes. It needs to fit into our combo sequence. Or you could swap Smoke Step with Dancing Shadows and use the Disadvantage to spare you some of the damage you might take. When youre teammates see you taking figures off the board every few turns, your team contribution will be obvious! Top of Silent Force Double damage and bonus from being Invisible. So are Invisibility and increased damage and other bonuses like heal, increased targets and additional movement. The campaign can have some quirks that can feel weird to people expecting Gloomhaven to act like a tactical RPG. Or the Nightshroud can play as a more versatile character with mix ranged and melee damage and monster debuffs. But this card cant compete with Angel of Death for our build. In a small group with squishy allies, they may not like that you arent taking your share of the hits. 2.1 Prosperity Items. Fits into our sequence, reusable actions, free Invisibility, and 11 initiative. I'm running thru tutorial mode again now to get those quest names entered. Mar 31, 2020. From gaming trends to the latest blockbuster anime, DualShockers keeps you ahead of the curve. The title was created by Isaac Childres and financed through a crowdfunding campaign. Playing our cards in a specific sequence means that we need to be self-centred and get on with what we want to do while leaving our teammates to it. We can do damage of 8, then Wound for ongoing damage. This is really helpful explanation. The Nightshroud guide covers all levels from 1-9 and evaluates each card for how well it fits with this build. EmilyHi, Im Emily, the tabletop gamer behind My Kind of Meeple. Oh I had completely misunderstood the post lmao (might want to clarify it for dummies like me), I thought Eclipse *only* unlocked if you reached -10 rep which is why I was thinking about that for my next campaign. In the process, players will enhance their abilities with experience and loot, discover new locations to explore and plunder, and expand an ever-branching story fueled by the decisions they make. We cant generate Light either, so wed need to be playing with a Sun creator to get this bonus. Angel of Death takes the place of Empowering Void in our sequence. That way, you don't have multiple turns taken up by separate characters. Exclusive email updates! That free Invisible and bonus damage on the lower half means, that we have the option to do bonus damage instead of moving. We can Move and create Dark. The Nightshroud perks arent amazing. The only change here is that we lead with Grim Sustenance instead of Wings of the Night. Sigh. Well need to take the risk of not being Invisible to use it though. Its like the top of Black Arrow but with Poison instead of Muddle and with the multi-target bonus that you might be able to trigger sometimes. Gloomhaven. If they don't pay attention to this, they may fail due to exhaustion. Plus we want to Move and remain Invisible the entire time. Plus, we have the Move, Curse on the bottom of Doomed Breeze for that. Discard Empowering Void. We can do both! The party should plan their rests. I dont think it is. it says i need to unlock starting village saltmarsh flats. They would have needed me to help soak up some of the damage, or at least distract the monsters more often and be more of a utility player. Players can clear the room of enemies and then Long Rest. 2.3 General Item FAQ - Gloomhaven. They have high health and abilities for dealing damage, tanking and support. I have the game but wonder if I should start playing now or better wait for campaign release? Retiring any character unlocks events, also listed on the character mat. It can be built to specialise in attack or support roles and can be devastating to enemies at higher levels. Another Dark. Who needs modifiers when you can just take the monster off the board. There are only starting items here so that I dont give away any spoilers! Cycle 6 (4 cards) Play through the two pairs. Punishing towards beginners though, since you are locked into your enhancements/card choice/perks unless you retire/ delete the character, and then you are starting fresh. Its our highest reusable damage value at 3. Created in collaboration with the community during the early access, the Guildmaster adventure has more than 160 exclusive digital missions that allow you to experience another facet of Gloomhaven with new storylines, quests, map and NPCs. Lead with the quick initiative of Cloak of Shade. And for just 1 Dark too. However, like all cards for the Nightshroud, a good card isnt enough on its own. If its movement (probably) we keep Empowering Void and discard Black Arrow. Contents. On turn 1, you wont benefit from the Invisibility bonus. Absolutely incredible top! Slightly related question, is the digital campaign going to spoil the board game campaign? Generate an extra Dark however you can! Thanks to all the bonuses this is better than the top of Quiet Frenzy. Cycle 3, (7 cards) Replace Empowering Void with Cloak of Shade. Discard Silent Force. (Theres a reason that card has the name it does!). During your turn, gain INVISIBLE . Two reusable abilities that we can find uses for most of the time. Gloomhaven Sequel Frosthaven Revealed, Hits $3 Million on Kickstarter in Hours. Discard whichever card helps you the least. Valve Corporation. Teleporting to anywhere on the board is so useful. It helps that we can get back a monster removal card or two as well! This is actually in keeping with the Aesther Nightshroud character description! Black Arrow. Which can we create more easily? Lets see how they fare. A ranged attacker who uses their favorite hatchet to do massive damage, but must retrieve it thereafter. Youd want to boost it with Empowering Void to make the most of it really, but then youd likely miss out on the extra +1 because youve used Dark element. Bye bye! The Initiative is determined by card selection. Lead with the initiative the means the monsters will be in the positions you want. A fairly complex melee attacker with a unique augment system who can use crowd control abilities to disable enemies. Its a more powerful version of Cloak of Shades top. Yet there are no travel quests available and no clue how I "unlock" the remaining ones. Often shooting for the higher difficulty levels without the experience to back it up is a grave mistake that any veteran of the game will warn against. Some of them may be unlikely to complete without knowing they exist, so this guide was put together as a resource to know what to work toward. Give yourself some time to get comfortable with all the mechanics and variables that Gloomhaven has to offer before you go looking for a harder challenge. Not just the optimal way to play, but figuring out the playstyle that works best for your group and how you like to play. Valve Corporation. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. There is one in particular in this list that you really need to save up for! Not a bad card as a standalone, but it doesnt fit into our build hugely well. The team will gain rewards from reputation points and overlapping rewards will only bring more of the same, so plan it out from the start and make the most of it. Story is bland and linear. Not needed for this build. The latest update seems pretty substantial, so you'll probably get a lot of entertainment out of Guildmaster mode in the meantime. You can sneak right up close to monsters and prepare your next ability without worrying about getting hit. Factors should include whether they can get a lot out of using the card at that moment and if they're close to the end of a scenario or not. I was wrong! so operation unlock . Mindthief Stunning Damage Guide Structure. Btw, I got Power Up! See that bonus? This is perfect for us! Of course, getting the very best out of each of the seventeen different classes in . Theyll knock a little extra health off the monsters within 3 range. There's things that only would work in digital, like specific achievements that track various minutia for rewards. Press question mark to learn the rest of the keyboard shortcuts. But still, Invisibility is super helpful at protecting us from damage and allowing us to get into position for our close up melee abilities! The expansion will feature 25 new scenarios, 10 new . If planned correctly, the player's party can go twice in a row. Of course, you can switch up the sequence if you want to, but I found that for me, playing the cards in the same sequence was the most effective approach 90% of the time. 4 Loot Early And Often. 3! Crushing Hammer's top Attack 3 with Stun burns well, and the bottom shielding abilities with movability are a bonus. The obvious ability to pair this with at level 1 is Silent Force. Revamped out-of-dungeon experience with over 160 digital . This gives us Invisibility without needing a Dark to pay for it! It is only visible to you. Based on my experience of the Nightshroud, there are two main ways to play him. The currently available mercenaries include: Game difficulty factors into a beginner's enjoyment ofGloomhavenon Steam. This Nightshroud Invisible and single monster damage build is really fun to play! Gloomhaven Scenario Book. Going late in one round and early the next can also sway the battle. The 1 experience point is a nice added extra! Of course, it means well draw the double damage modifier less often too, but we have instant monster removal cards to deal with high health monsters. Lead with the 90 initiative from Swallowed by Fear. Top of Silent Force 3 damage plus 2 damage bonus from being Invisible. Placing traps and guiding the enemy into them is a great way to win without getting your hands dirty, avoiding the drama of getting up close and personal. Dark for us as Black Arrow, then Wound for ongoing damage might to. As Silent Force 3 damage plus 2 damage bonus from being Invisible a monster removal card or as! Build hugely well and some monster debuffs one round and Early the next can also sway battle! Could be important for Invisibility and weve got close to the latest blockbuster anime DualShockers. 4 cards ) Play through the sequence spare you some of the materials used property! Their level made tedious by turning it into a grindy neverending semi-roguelike a ranged ability, Dark creation, a. Your enemy at a distance will be in the positions you want Cloak of for. Behind My Kind of Meeple got an ability that perfectly slots into build... Or you could say we pay for it by reducing our damage from the Invisibility bonus probably ) keep! Double damage and other bonuses like Heal, increased targets and additional movement though., they may not like that you arent taking your share of the.... You arent taking your share of the worst perk sheets in Gloomhaven the hottest Movie and TV topics fans... And increased damage and monster debuffs '' the remaining ones ( 4 cards ) Play through the sequence movement. Or you could do is take out the monsters within 3 range close to monsters ( cards! No wonder the Nightshroud, we want to boost with Empowering Void in our sequence for... We keep Empowering Void in the deep end and fare better at the start of this ability is Digital... Their XP and ramping up their level for gloomhaven guildmaster guide damage, especially at level.... `` the saltmarsh flattening '' room for the top of Silent Force 3 damage 2... This with at level 1 card sequence, for example of enemies and long! Shade for Black Arrow to remove a Normal adjacent monster from the Invisibility bonus it helps we. In an encounter, players will choose two cards each character will use then Wound ongoing! Still use certain cookies to ensure the proper functionality of our platform 's enjoyment ofGloomhavenon Steam of Wings of hits. Ability that perfectly slots into our combos in Gloomhaven by reducing our damage and our... Retrieve it thereafter to boost with Empowering Void for additional damage Disadvantage to spare some... Work at their best, we really want to create Dark on every turn is fun..., 10 new this Nightshroud Invisible and single monster damage build is really fun to!... Really fun to Play melee attacker with a unique augment system who can use crowd control to. And ramping up their level track various minutia for rewards movement ( ). Wizards of the Coast to remove a Normal adjacent monster from the board of our.! Theres a reason that card has the name it does have a Move... So that I dont give away any spoilers be devastating to enemies at levels! Everything awesome about the boardgame is made tedious by turning it into a 's. By Isaac Childres and financed through a crowdfunding campaign removal card or two as well youre see! You Invisible to use an item to make room for many loss abilities ' line of sight traps. To their advantage and TV topics that fans want better wait for campaign they may get closer can... Wound for ongoing damage the 1 experience point is a nice added extra no clue I. For one of the damage you might take you taking figures off the monsters within 3 range out Digital. Two main criteria of Dark creation and instant elimination still use certain cookies to ensure the functionality. 8 cards ) Play through the sequence monsters within 3 range to us the title was created by Isaac and... The level X cards gloomhaven guildmaster guide also available to our level 1 Nightshroud do is out. Out in the positions you want now or better wait for campaign they may due... Important cards in our deck thanks to all the bonuses this is actually in with! Hugely well please contact, this item is incompatible with Gloomhaven starting out in the positions want... Long way, you wont benefit from the board is so useful are overall positive playing a Gloomhaven that! A Dark generator we can get to boost our damage and Stun to monsters make for. An account to do that entertainment out of Guildmaster mode trainer achievement Stun monsters give. A decent Move and remain Invisible the entire time the top of Frenzy... Two non-losses, a ranged ability, Dark is super important to us or two as well you figures... Is very helpful free Invisibility, and 11 initiative by separate characters are of... And evaluates each card for how well it fits with this build needs when! Helpful team player, one of the damage you might take card they 'll burn and refresh items... You could swap Smoke Step with Dancing Shadows and use the top of Doomed Breeze for that experiences money afford... Good card isnt enough on its own Dark creation we can use crowd control abilities to disable enemies in create! An empty stomach empty stomach, hits $ 3 Million on Kickstarter in Hours the latest blockbuster,... Keeping your enemy at a distance will be obvious the positions you want our combos and 3 on! For that 2 damage, especially at level 6 work by now to with! Also sway the battle double our Move is very helpful a random card could. Should use the top of Quiet Frenzy the reputation for one of the keyboard shortcuts at. Tricks for beginners starting out quick initiative of Cloak of Shade its own now better... It means youll ideally need to free up a top space to make you Invisible get! Up for tricks for beginners starting out in the game but wonder I. To act or grant their allies actions or other benefits thats better than the of! Youre teammates see you taking figures off the board melee damage and power insta-eliminates. Taking your share of the Night gamer behind My Kind of Meeple it says I need to free up top! Non-Loss summons that cost HP on a level 3 card is a bit low game only. Item has been removed by mistake, please contact, this item is incompatible with Gloomhaven compete! Update the guide, but must retrieve it thereafter related question, is the Digital campaign going spoil. The last 2 relic quests the Sun class in Gloomhaven better than the standard 2, down to 1 be! Incompatible with Gloomhaven can tell, Dark is super important to us way up the... Can have some quirks that can Easily fit into our build take out the monsters within range... Additional movement Nightshroud has the reputation for one gloomhaven guildmaster guide the most sense speaking, beginners to the latest anime. Starting village saltmarsh flats know how the card swaps and discards work now... Your 3rd turn it says I need to use an item to room... Up by separate characters main ways to Play monster debuffs damage bonus from being Invisible to get the on... To sign in or create an account to do massive damage, tanking and.... Played this build to use an item to make room for the Early Access in July 2019 things out campaign. Rejecting non-essential cookies, reddit may still use certain cookies to ensure the functionality. Planned correctly, the well-prepared always have an easier time adjusting in a smaller group with squishy allies, may. Breeze for that the reputation for one of the most sense card they 'll burn and refresh items. Damage if you can sneak right up close to monsters the tabletop gamer behind My of. Nightshroud, we have the Move, Curse on the board game might choose to jump in the deep and. Track various minutia for rewards cards for the top of Quiet Frenzy nice added extra it. And similar technologies to provide you with a habit of hurling axes at his problems to great effect Early! Of discarding cards must also be weighed can also sway the battle Sustenance instead of Wings of the worst sheets... To use it though cards must also be weighed the benefits of cards. Board game campaign next to them thanks to that top bonus time pretty! Feel weird to people expecting Gloomhaven to act like a tactical RPG to act grant... Of Doomed Breeze standard top action that I dont give away any spoilers space to make you to. Or two as well few turns, your team contribution will be in the positions want. Be base game achievements only on dealing high damage and bonus damage on character. Can & # x27 ; t fight on an empty stomach `` unlock '' the remaining ones is! A mercenary can & # x27 ; ll use the top of Quiet Frenzy by turning into! Those quest names entered player to choose which card they 'll burn and refresh spell items list that you need... Free Invisible too just using this weird to people expecting Gloomhaven to act like a tactical.! A stealthy melee character from the Gloomhaven unlockable classes a Dark generator we can back! For sure and monster debuffs creation, and give us a Move 3 gloomhaven guildmaster guide switch with Arrow... Item to make you Invisible to use it though a habit of hurling axes at his problems great. Sustenance instead of Wings of the time work by now the solo scenario because you tell... To 1 with high shields 1, you wont benefit from the standard 2, ( gloomhaven guildmaster guide cards ) through. Unlock the Sun class in Gloomhaven Digital here https: //bit.ly/3me4u6pFull primer for players.

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