If players don't have IF2R installed, a shortcut is patched at the bus stop, leading to a new area with the shed. Redesigned the surrounding area of the IF2R greenhouse. Fixed an error where the backwoods signpost didn't give the player directions. Replacing the town.xnb is still a requirement when watching the intro cut scene (or else bushes in town do not spawn correctly). Both are available from the Nexus Mods download page for SVE, or by searching for the farm's name on ModDrop. The SDV Expanded SAAT pack which holds the custom music, and so on. It will now transport players directly to the mines, but not vice versa. Fixed an issue where players could start the movie theater project before seeing Morris' 8 heart event. 10-19-2020: Changed the 'FarmSandboxLayout-AllAboveConfigurationsMustBeFalse' configuration name to 'FarmSandboxLayout'. Added my seasonal touches to Eemie's recolor (snow on fences during winter, leaves on house roofs during fall, etc.). Added a new explorable area for Immersive Farm 2 Remastered (IF2R). Dusty will now rotate portraits on different days when petting him. It includes a large number of new locations, events, location descriptions, and maps, in addition to reimagined festivals, new content for familiar faces, and other miscellaneous additions. Fixed several invisible building layers on IF2R that were preventing players from moving and placing objects on many tiles. During the winter, she'll walk up to the summit. opened. jadefyrexiii 4 mo. Players could trigger Claire's 1/5 heart event on a day she didn't work at Joja Mart. For unknown reasons, the local population of [Fish] has grown to an unsustainable level. On Wednesdays, Thursdays, Saturday, and Sundays Clint will now do activites in his backyard before opening for the day. Removed iridium sprinklers from Sophia's ledger. Moved the Immersive Farm 2 Remastered download to the "optional" section. Players must now reach 5 hearts with Marlon and have reached the bottom of the mines to obtain the sewer key. Fixed an issue where Claire's marriage dialogue didn't load into the game and she didn't return home from work. Touched up the world map to reflect all changes made. Fixed a bug where Victor's 10 heart event triggered at 0 hearts. Pierre's schedule has been changed. Added dynamic tokens to the SVE and IF2R content Jsons, simplifying the installation process, and making QoL changes. Fixed an issue where choosing Harvey's "afraid of heights question fork" during his 10 heart event crashed the event. Tone of player responses are more netural. Debris and trees will no longer instantly grow back on custom maps after closing the game. Buffed forage spawns in the secret woods and western cindersap forest. 10-20-2020: Added break up, divorced, and second chance dialogue to Claire. Community Founders: Write a good and paragraph-length description for your welcome section about your topic. Fixed an issue where Scarlett would sleep walk around blue moon vineyard on Thursday nights during fall. Jas's and Vincent's intro sewer event in the forest has been changed to mention Marlon instead of Gunther possessing said key. Fixed various glitched tiles in Cindersap Forest and Pelican Town. Lewis will now judge Sophia's, Susan's, and Andy's grange displays at the Stardew Valley Fair. Redesigned the Aurora Vineyard interior and Clint's house interior. village. Edited the Immersive Farm 2 Remastered (IF2R) minecart system. Slightly nerfed the price of clownfish and starfish. Rewrote parts of Sebastian's mature event. Players are now placed directly in front of the Junimo Woods warp rune after watching the quick unlock event. Increased the rarity of Four Leaf Clovers. Marlon's shop will now be closed on Community Day. Your task is to make it to level 100 in the. Caroline's schedule has been changed. Fixed an issue where some players couldn't enter the adventurer guild. for the Joja route. It is the largest map to date in vanilla and modded Stardew Valley! Fixed an issue where spouses spawned in the void in the player's farmhouse instead of their spouse room. Fixed a warping issue on the Town East map. It's recommended players clear all placed objects (kegs, barrels, etc.) Added a town shortcut near the IF2R shed. Added new cover art titled 'The Joja Family', a new Joja section on the descriptions page, and all new display images! Joja products are now 10% cheaper than Pierre's. Added a shortcut on IF2R leading to the secret woods. Added five soundtracks called "Nexus", "New Magic Learned", "Castle Village Outpost Ambience", ?? Fixed an issue where giving Abigail or Caroline the ??? Fixed an error during Penny's two heart event where the player got stuck on a pesky flower. Extended Pelican Town 6 tiles to the south, opening a new path to Blue Moon Vineyard. Added a new monster: 'Corrupt Spirit'. SVE has switched frameworks from Advanced Location Loader to PyTK and TMX Loader. -Robin, I'm putting on a little promotion, just for fun. Updated the display images on the mod page. Fixed an issue where snow displayed on debris in the deep woods dungeons and bug lair. Fixed an issue where parts of the mountain mist effects were patched out by other mods. Added another warp point east of blue moon vineyard to the beach, allowing players entering from the forest to walk all the way ---> without having to adjust their walking pattern. Joja quarry bridge reverted to a broken state. Removed a bookcase tile in the museum that glitched character events added by other modders. Fixed an issue where a tile in Andy's crop fields was walkable. Some are hidden, but not all. 215. Added an event for Willy explaining where to catch a king salmon, triggered when meeting season and fishing level conditions. The fish section on the SVE descriptions page details how to catch them. Added a new questline for Grandpa's farm, triggered in year 2 after players have completed ???. A dozen leeks should do the trick they're his favorite. Added a new farm map called "Grandpa's Farm", which replaces the standard layout. Fixed an issue where if players cheated and visited the Junimo Woods in a joja route playthrough, it'd cause glitches at Enchanted Grove. Fixed an issue where old SVE advertisement mail caused a mail icon to appear over the mailbox, but presented no actual mail. Added a new configuration for Grandpa's Farm called "Remove Land Expansion Pond". Here, you can find hardwood stumps and forageables such as seasonal items and a variety of mushrooms, much like you'd find in the Secret Woods in Cindersap Forest. Changed how Dusty is loaded into the game. Apples no longer loves "Golden Ocean Flower". Adjusted the prices of several items in several shops. Removed the static trees below the bridge on IF2R and replaced them with interactable trees due to requests. Lewis' event has been altered a tiny bit to reflect this change. Fixed an issue where Susan had an outdated summit schedule talking about a gravestone. (Seeing this huge update fills you with determination). Fixed an issue where Claire's 12 heart event froze the game if triggered on the moonlight jellies festival day. Changed a couple locational dialogues that weren't "SDV enough" due to requests. Fixed an issue where outdated code patched an incomplete road at town east. Fixed an issue where some players couldn't add SVE fish to their aquariums. Upload your farm map (upload.farm) A small piece of fencing was glitched on the Grandpa's Farm sandbox layout. 10-18-2020: Fixed an issue where Grandpa's Shed was not repaired for farmhands in multiplayer. Fixed a glitch where fences had snow on them outside of winter. Fixed an issue with the Razor Trout's fish pond data entry. Fixed an issue where Kent showed up to Olivia's reception in year 1. Fixed an issue where in some cases Lance's blink relic was a Joja soda machine during his 4 heart event. The event triggers between 12:00AM ~ 2:00AM. Got rid of the dark green grass patches on the IF2R crop fields. It'll be remastered as a 2 heart event in the future. Added a new cooking recipe sold by Krobus. Fixed an issue where Scarlett claimed it was a nice day during rainy weather while working at Blue Moon Vineyard. Fixed an issue where the kittyfish could be caught before seeing Camilla's event. Fixed an issue where the SMAPI console reported incorrect tilesheet orders for several maps. Added a small walkable path adjacent to the museum, allowing players to get to Town East faster when using the mine cart at Clint's. Added rare dynamic schedules for the following NPC groups: [Lewis + Marnie], [Penny + Sam], [Sebastian + Abigail + Sam + Victor], [Shane + Jas], [Sophia + Scarlett], [Emily + Sandy], [Leah + Elliot], [Alex + Haley], and [Pierre + Caroline]. Fixed an issue where a couple map patches re-ordered vanilla tilesheets, triggering errors in the SMAPI console. Added better shadowing to the center wood paneling on the First Slash guild building. Rasmodius has received another new event, taking place at Forest West, when the player has six hearts with him. Fixed an issue where the minecart configuration on Immersive Farm 2 Remastered (IF2R) prevented players from placing buildings near the minecart cave. Fixed an issue where trees adjacent to the GF spouse area flickered. You encountered a suspicious looking figure by the bus stop. Fixed an issue where spouse objects would not appear on IF2R. Fixed a bug where Alesia had a double in the Adventurer Guild. 10-16-2020: Fixed an issue where Dusty didn't render correctly if a recolor mod was installed. Rearranged warp categories. Players can now properly interact with Morris and Marlon when they are working. Fixed an issue where NPCs got stuck in the forest and could appear on the player's farm, clipping through objects - destroying everything in their path. 10-21-2020: Fixed an issue where Leah sculpted outside her house during winter. Fixed a bug where players got stuck in the Wizard's 2 heart event. Fixed a missing Lewis portrait in a Morris event. Visit the beach south of town before 5:00pm. Fixed an issue on IF2R where pigs sometimes dug up truffles behind the animal pen fences. Collect 100 of any combination of bone items, then dump in the box in the Museum. Fixed a bug where players couldnt catch the founder fish. Fixed an issue where players had trouble triggering Lance's 8 heart event. If you need help with bugs or installing, head over to the SVE Subreddit or join our Discord Channel. Fixed an issue where tree saplings couldn't be planted on certain tiles where the greenhouse was at (if moved via Robin) on Grandpa's Farm. Increased the SVE greenhouse interior's ambient light. Removed the secret note #25 fix (vanilla event now works correctly). Added more greenery to the IF2R backyard. Fixed an issue where NPCs would disappear at Joja Mart. The following SVE items are no longer mentioned in casual conversation by NPCs: Golden Ocean Flower, Void Delight, Void Shard, Void Pebble, Swirl Stone, Void Soul, Void Eel, Void Root, Daggerfish, Undeadfish, Bonefish, Radioactive Bass, Monster Fruit, Slime Berry, Monster Mushroom, Rusty Blade. SVE tilesheets can now be targeted by other modders wishing to edit them. Score 50,000 points in Junimo Kart endless mode. Removed numerous false dependency entries in the SVE manifest. Laid out path work for future recolor mods. Edited Demetrius' "cave" event for IF2R. For example, 24 pre-acquired eggs may be placed in the Saloon fridge, but 24 more eggs must still be harvested afterwards to complete the order. Puppyfish gave invisible lumber from their fish pond. Added Charlie (Shane's chicken friendo) as a non-social NPC that'll follow Shane, Jas, and Marnie around once players have seen Shane's 8 heart event. Added portraits to several location messages, such as when the player pets Dusty. Players can now access Maru's outside door regardless of time of day when dating, engaged, or married. Players can use the Reset Terrain Features mod to reflect this change on already existing saves. 's warp didn't appear for farmhands. Removed the harder community center bundle configuration until further notice. Changed the wording on some locational messages. I'm looking into making it compatible. Removed the location messages from benches that'd state players couldn't sit on them due to the lack of a sitting animation (this is an actual mod now. The shipped vegetables need not be the same items as the harvested ones, nor the same type of vegetables, nor all of matching types, nor even vegetables from the same season. Other locations are updated as players complete major storyline quests and naturally play. Prismatic shards and iridium ore will no longer spawn. Decreased Hero Elixir cost (10000g > 8000g), decreased attack buff (8 att > 6 att), and increased buff duration (3 min > 4 min). CJB cheats will need to be installed to get materials back. Fixed an issue where the CJB warps to Andy's and Susan's properties had incorrect coordinates. (Framework Mod) Required for Json Assets to function. If you want to become a farmer, you have to start with the basics. Evelyn wants to surprise her husband with a gift. weapon, letting players know what to use in conjunction with it. Category: Disambiguation Pages. Perfect for the avid TV watcher! Added more decorations to Andy's house, Susan's house, Haley's house, Jenkin's house, and Sebastian's room. (Framework Mod) This is what most of the mod is written for. Fixed an issue where Sophia's 6 heart event "open door" question fork glitched the event. !! Fixed some inconsistencies in Lance's dialogue. Two optional farms are also available, Grandpa's Farm and Immersive Farm 2, a new version of the Immersive Farm 2 mod. It's the perfect map to store a bunch of kegs as well. Reduced the amount of idle time in events. Note that completing Special Order quests (both from Mr. Qi and in Pelican Town) count towards the required "Help Wanted" quests. Added a new 1920x1080 HD wallpaper titled 'The Raven's Descent', found in the wallpaper downloads. Added a configuration to IF2R called 'Minecart System'. Added compatibility patches for several other mods. Extended the south west river in the western forest, allowing players to catch iridium quality fish. Players must type "world_bushreset" in the SMAPI console in their existing save file for this to take effect. Permanently fixed an issue where players clipped into Lance's abs. Fixed an issue where players couldn't sleep in Sam's bed even when dating, engaged, or married. Added snow onto debris (logs, stumps, twigs, rocks). Grammar and style checked SVE 12 heart events. Who knows what it's for. Decreased Void Shard sale price (15000g > 10000g). Complete "The Mysterious Qi" second quest, "Give the sand dragon his final meal." Fixed an issue where the Starblue Valley XNB files were present as the default [ALL] tilesheets. Edited Shane's 7 heart event to be more negative and indirect. Moved a bench near the community center in the Joja takeover of Pelican Town one tile to the left to help avoid collision issues on the day map patches occurred. 10-20-2020: Fixed an issue where Abigail clipped into Alex when she visited Dusty (rare schedule). Fixed an issue where Joja Mart and the Community Center reflected incorrect stages (destroyed when it should be repaired). This page was last edited on 1 March 2023, at 16:25. This is a temporary fix. Fixed an issue where Grandpa's fixed Shed on IF2R was patched on Grandpa's Farm if players had both farm map mods in their mods directory. Lamp posts didn't work correctly in the Joja variant maps. Made small corrections to Claire's theater portraits. Some assets in this file belong to other authors. Fixed an issue where players starting a new game and watching the intro scene spawned the original debris placements on the default farm map. Lowered dulse seaweed appearance chance from 30% > 10%. Poor Leo. Clownfish can now only be caught at Ginger Island. You have three days to catch. Fixed an issue where magic torches in Lance's spouse room didn't emit light. Added a new original soundtrack to the Crimson Badlands titled 'Crimson Sands'. A Radioactive Bar can be shipped or sold to Clint at the Blacksmith Shop for 3,000g ( 4,500g with the Blacksmith profession ). Fixed an issue where Gunther's 6 heart event part 2 looped infinitely. The HMTGF statue can now be found in Pelican Town. The hat mouse area is now cleaned of trash once the trash bear quest is complete. were glitched for farmhands. Fixed an issue where SVE mail in the collections menu displayed "???" Fixed an issue where grass grew above static fences on Grandpa's Farm, clipping into them. Fixed an issue where players couldn't turn in Pam's quest if her house was built. on GF with the sandbox configuration. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Stardew Valley Expanded (SVE)FlashShifterStardew ValleyMod SVEImmersive Farm 2 https://stardew-valley-expanded.fandom.com/wiki/Stardew_Valley_Expanded_Wiki Greenhouse Tilesheets no longer have to be manually placed to change the greenhouse and recolors for IF2R. 09-29-2020: Added an event where Marlon enters the sewers (about 20 seconds long). The powerful open-source mod manager from Nexus Mods. Fixed a graphical glitch with the petbowl on IF2R. Players were unable to plant any crops since debris would re-spawn after closing the game, erasing all progress. Fixed an issue where players couldn't trigger Abigail's 14 heart event. Town East is fixed and now farmable! SVE fish data is now appended instead of overwriting vanilla location entries. Fixed an issue where the player would get stuck during Harvey's five heart event. Come back! Fixed a bug where players experienced a black screen during Jas' western forest event. Increased serpent spawns in the Crimson Badlands void zone. If players are updating to 1.7, they must remove "[zCP] FlashShifter's Seasonal Edits" and "[CP] Karmylla's Immersive Maps - SVE EDITION" from their mods directory. Added a new cat statue sold at the Calico Desert Club. Stardew Valley Expanded (SVE) is an extensive mod for Stardew Valley created by FlashShifter. Fixed an issue where Gunther's desk didn't open up for farmhands despite meeting the requirements. Victor no longer confronts the player if they're dating Olivia when dating him. Fixed the forest crash issue many people were experiencing. Victor has received a new event, taking place at Shearwater Bridge during spring, summer, and fall. Fixed an issue where Alex's 4 heart event could trigger twice in a row. Fixed an issue where the Legend could be caught multiple times. 10-19-2020: Fixed an issue where Emily's bird clipped into the wardrobe in her room. Fixed an issue where Sprite Spring's secret entrance wasn't patched the same day players completed the Magic Ink questline. Contents Added an NPC guide to the optional download. Gus' schedule on Tuesdays has been changed. Now fences have snow on them during winter, houses have leaves on their roofs during fall, and many other misc additions. Fixed an issue where Robin's AC unit wasn't animated during summer. I seek an extremely rare and powerful goop, known as 'ectoplasm'. Fixed an issue where players could walk off the Pelican Town map and into the void at a specific spot. Fixed an issue where tidepools weren't passable during the moonlight jellies festival and night market. Resampled the "Atlantis" and "First Slash" soundtracks. Fixed a typo with the days required for the Joja berry machine to mature (24 > 25). Penny now says hello to her mother at the bus stop during her Monday marriage schedule. Added 5 new maps called "Grampleton Suburbs", "Grampleton Suburbs Train Station", "Grampleton Coast", "Scarlett's House", and "Hank's Garage". Fixed an issue where farmhands could start the summit boulder removal quest, bugging the map for the host and other players in the world. I've got the urge to make my famous giant omelet but I'll need two dozen eggs. 10-21-2020: Fixed an issue where players couldn't trigger Sophia's 12 heart event. If the player partially completes a special order but ultimately fails, the donated goods can be picked up in the Lost and Found box in the Mayor's house. Fixed some punctuation errors in a couple events. Players can purchase them from Marlon and Gus after reaching enough friendship. Added a configuration to IF2R called 'RemoveCentralCherryBlossomTreeAndWaterTrough'. Made it easier for players to reach the farm cave (IF2R and only on a new save). All outdoor SVE locations with bodies of water may now be fished from. Edited the eastern side of the mountain. Organized the SVE + IF2R Content Patcher folder structure and references in the content.json. please do not ask me for help with installing SVE! New special orders become available on Monday. Edited player responses in all question forks for every SVE event. It has been added to the desktop wallpaper downloads. Huge thanks to the Stardew Valley developers! Added SVE characters to several vanilla events (Olivia in Harvey's aerobics class event for example). 10-06-2020: Fixed an issue where Andy's end dialogue after his house clean event mentioned Pierre's store during the Joja route. Alex's schedule has been changed. 10-06-2020: Fixed an issue where SVE NPCs got stuck at the bus stop when walking to a custom location during their marriage schedule. Removed the "Vanilla Sandy Portraits" configuration (no longer needed). !If players are updating SVE from an old previous version, you MUST remove the [ALL] SVE folder from your mod directory!!! There's now designated spots for spring onions. Players won't be placed in the path of the signpost. Fixed an issue where farmhands couldn't see map patches, despite meeting the conditions. As you gain experience you'll discover new crafting recipes to increase profit and make life easier. Andy now likes blackberries and loves blackberry cobbler. Changed how the Jenkin's Residence casts shadows. Redesigned the south west portion of Grandpa's Farm. However, the allotted time for a special order decreases every day regardless of whether it has been accepted by the player or not. (Uploaded a quick hot fix for the IF2R horse warp issue). Fixed an issue where the IF2R greenhouse had snow on plants during the winter season. Grampleton Fields is the largest map to date and is farmable (optional). Added six new events (five for Andy and one secret event)! She is a marriage candidate! Default = "false". Buffed a certain "hidden" forage location. Decreased mushroom colony sale price (125g > 105g). Fixed an issue where forage spawned in an out of bound area on IF2R. Changed all references of Grampleton to match canon. This change is necessary since new end-game weapons are introduced in Stardew Valley 1.5. Stardew Valley is an open-ended country-life RPG! 10-18-2020: Fixed an issue where the Summer Hours mod patched the bottom half of the adventurer guild door at the mountains. Fixed several map glitches in the year 2 variant Halloween maze. Fixed an issue where players couldn't obtain artifacts near Grandpa's Shed. Grammar and style checked the SVE Nexus descriptions page. Fixed an issue where players couldn't warp to and from Town East. Year 2+. Recolored the shalal shrub, ancient fern and rafflesia. if you want to use the portraits made for it, Soft requirement- works without, but pathing may be off, Optional, the mod will work with the base game, Opcional, el mod funcionara tambien con solo el juego original, Optional, if installed the mod will use the SVE version of CC ceremony event (the mod does not contain SVE romanceables), Not the main file, only grampleton fields, Follow the installation instructions with required files on the SVE mod page.
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